Post by Vari on Jun 3, 2018 20:10:32 GMT
Tome Of The Dead - Volume II
** While holding this book you hear faint whispers too hushed to make anything out. A cold chill spreads through your body. **
** Book requires Literacy 1, Forbidden Lore 1, if you do not have the Pact of the Dead Curse upon opening this book then the book will launch you backwards closing itself and sink into a shadowy portal in the ground to who knows where. **
Spell Name:
Shadow Bolt
School:
Necromancy
What the spell does:
Conjures a ball of necromantic energy allowing the user to hurl it at a single target
It's lethality:
25 Unholy Lethality
It's side-effects:
Caster gains 1 point of Withering Curse (see Touch of Atrophy in Volume 1 for it's effects)
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Two turns to cast, one hand free of any equipment.
Shadow Bolt
School:
Necromancy
What the spell does:
Conjures a ball of necromantic energy allowing the user to hurl it at a single target
It's lethality:
25 Unholy Lethality
It's side-effects:
Caster gains 1 point of Withering Curse (see Touch of Atrophy in Volume 1 for it's effects)
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Two turns to cast, one hand free of any equipment.
Spell Name:
Meat Puppet
School:
Necromancy
What the spell does:
The caster latches on shadowy strings to a freshly deceased individual, controlling the corpse as a puppeteer would a puppet the corpse retains the physical stats of the deceased however as the body is being controlled by the Necromancer the puppet's Mental stats (i.e knowledge, perception etc.) are not usable.
It's lethality:
Dependent on the meat puppet being controlled
It's side-effects:
No side effect however you may only control 1 Meat Puppet at any time making this spell less preferred for higher tier necromancers.
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Freshly deceased corpse and continued channelling to keep the spell active. Requires both hands to be free
Meat Puppet
School:
Necromancy
What the spell does:
The caster latches on shadowy strings to a freshly deceased individual, controlling the corpse as a puppeteer would a puppet the corpse retains the physical stats of the deceased however as the body is being controlled by the Necromancer the puppet's Mental stats (i.e knowledge, perception etc.) are not usable.
It's lethality:
Dependent on the meat puppet being controlled
It's side-effects:
No side effect however you may only control 1 Meat Puppet at any time making this spell less preferred for higher tier necromancers.
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Freshly deceased corpse and continued channelling to keep the spell active. Requires both hands to be free
Spell Name:
Curse of Fatigue.
School:
Necromancy
What the spell does:
Shoots a thin beam at the target lowering their dexterity and endurance by 10% for five turns.
It's Lethality:
N/A
It's side-effects:
Gain two points of Withering Curse. (see Volume 1 for more info on effects of curse)
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Requires one hand to be free, ingested obsidian stone powder within the last 24 hours.
Curse of Fatigue.
School:
Necromancy
What the spell does:
Shoots a thin beam at the target lowering their dexterity and endurance by 10% for five turns.
It's Lethality:
N/A
It's side-effects:
Gain two points of Withering Curse. (see Volume 1 for more info on effects of curse)
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Requires one hand to be free, ingested obsidian stone powder within the last 24 hours.
Spell Name:
Consultation
School:
Necromancy
What the spell does:
Allows the Necromancer to speak to the spirits of the dead for the duration of the spell.
It's Lethality:
N/A
It's side-effects:
Could lead to becoming possessed if proper precautions are not taken
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Meditate for two turns and continue to have unbroken concentration for the duration of the spell, ingested obsidian stone powder within the last 24 hours.
Consultation
School:
Necromancy
What the spell does:
Allows the Necromancer to speak to the spirits of the dead for the duration of the spell.
It's Lethality:
N/A
It's side-effects:
Could lead to becoming possessed if proper precautions are not taken
Requirements to learn:
Completion of The Tome Of The Dead Volume 1
and 2. Pact of The Dead Curse.
Requirements to cast:
Meditate for two turns and continue to have unbroken concentration for the duration of the spell, ingested obsidian stone powder within the last 24 hours.