Mad intentionally had the main server progression to slow down just after our characters left IC to the IoM. This includes less rewards and etcetera, maybe even combat events since they happen less on main server now. He most likely did this to make this happen and get rid of me, since I knew someone would've gotten pissed off with how fast progression went on the IoM, since he either A: wanted to shut me down, or B: make it impossible for our returns.
Something else as well. That event was excessively long and overextended because it's been about a week since we left and have been allowed to do a dungeon. That was technically two events in one day. Not one. The IoM megathread was made on Jun 6, 2018 at 6:26pm EST, and the dungeon was run on the 12th/13th. It was two events to make up for the lack of events I've never been able to do, since the map we're on is too small for my prop dungeons. So I had to run it on a private server on ruins maps.
The main reason why I care at all about this dungeon, is because 20 character points were dished out in such a short amount of time in comparison to the actual server. I could care less that they got the same amount of weapon points - They're fighting shit. I could care less about a single TAG point. 20 Character points given out in such a small amount of time, is just unbalanced. Not to mention how it's given to ALL members, while rolling to be given the best armor currently on the server.
Last Edit: Jun 13, 2018 16:46:16 GMT by youngblood
refer to the second paragraph on my post. This dungeon was overextended to be two events to make up for the amount of days since I could run one. The first event rewarded 8 character attributes, and the second rewarded 10. The rewards per event may average from 6-8 for bossless events and 8-10 for boss inclusive events. That means (if I am admin again) future events will probably only have 8 attributes in their rewards. The 2 log sheets can prove this.
I technically ran two events in 1 day, is what I was saying. I probably won't be doing that often since I stayed up too late and missed school today because of it.
***EDIT also refer to the 1st. This was all set up on purpose to make you think this way. Previous events on the main server used to reward anywhere from 6-8 and Mad made the decision to slow it all down.
They don't have to be though, and they shouldn't be. We can't return if we're not to scale with the server, and by having high rewards, I don't have to do many IoM events and can focus on main server events. You'd literally be stabbing yourself in the foot if you want me to reduce IoM rewards. IoM events for IoM dedicated characters will only happen once every so often. You'd see less main server involvement from me.
A character who has been around far before someone such as Kharn, who was even playing since S2 I believe, is IMMENSELY outclassed due to your IOM events.
If you're never playing on the server again with these characters - Why even log on the forum?
Because if I don't run any IoM events for a while and the main server picks up to speed, these characters can come back? There is still a possibility, that in any point in time, the main server character body can possibly be just as strong as IoM users.
And mad told me to log it on the forum...? Publicly? Do you not read? I addressed all these things in the IoM megathread. Stop arguing here, you've had no argument for a while and it's getting fucking obnoxious.
I don't know what you mean 'I have no point', the post just before had my exact point and nobody to counter it with the reasoning behind my complaint- Regardless, Cereal shouldn't be stripped of admin and should get a new character.
Because you're gaining 20 character points in little under a week, something that would take much more time to obtain, along with armor that is some of the best on the entire server.
Not gonna lie, it just seems like a bunch of exclusive RP shit to me. Because that all means you can basically do 2 weeks of IoM, boost your stats to insane amounts, stop for a while, make a fresh char so you can play normal Sevidilan for until they catch up and then just bring them back.
Boom, 2 weeks of HUGE boosts, you don't lose out on main story quests and by the time it's sorted, they have:
1 EXTREMELY powerful character 1 Moderately powerful character
In the time it takes everyone else to catch up.
This whole "OoOOOoOo they could never retuuuuurn!" Is a crock O' shite, because as I said, they can just play for 2 weeks on IoM, and then wait for a month while playing a diff character and then slam them back into the story. Boom: Little risk to huge reward, now you got a group of powerful characters who can just steamroll anyone they disagree with. The "We dislike Dacius" crew could easily turn into the "Murder anyone who likes Dacius" crew, at the most extreme point.
Honestly? It shouldn't have ever been a thing. Nobody is forcing anyone to stick around with the Dacius crew, while they're all off elsewhere, you could just request events to your own side of a story and just not hang around with them. The only thing that you MUST do in tune with the Dacius Crew is the map switches. Even then, there are PLENTY of areas to camp out and such on other maps. You want to go against Dacius? That's your choice, be prepared for a harder time, more stress and the repurcussions that come with it... And prepared to get criticised when you try power levelling yourself faster than a 1-50 grind on Black Desert Online and use the excuse of "But muh dun likey Dacius".
Saying "It's the end of their story" and then follow it with what very much seems like "Na we just wanna get powerful easier so we can jump back in and steamroll people". Because lets be honest, anybody in the IoM who has a vague interest in Sevilidan wouldn't doom their character so stupidly unless they never had the intent of returning, in which case, it makes more sense to create a new character and start over rather than playing a separate server.
Not gonna lie, constantly throwing insults around just makes ya look like a dick.