Post by battlecreeper on Apr 13, 2019 12:42:04 GMT
Character Name | Murd | /Null/ |
Character Age | 28 | /Null/ |
Race | Beastmen | /Null/ |
Armor Class | n/a | +0 |
Health Points | 72 (72) | +0 |
Speed | 38 | +3 |
Attributes | Value | Modifier |
Strength | 18 ( 18 ) | +6 |
Dexterity | 12 ( 12 ) | +4 |
Constituon | 12 ( 12 ) | +4 |
Intelligence | 5 ( 5 ) | +1 |
Wisdom | 6 ( 6 ) | +2 |
Charisma | 6 ( 6 ) | +2 |
Abilities | Value | Tagged Bonus (You may add a +2 to three abilities) |
Acrobatics (Dex) | 14 | * |
Arcana (Int) | 5 | |
Atheletics (Str) | 22 | ** |
Deception (Cha) | 6 | |
History (Int) | 5 | |
Insight (Wis) | 8 | * |
Intimidation (Cha) | 16 | |
Investigation (Int) | 5 | |
Medicine (Wis) | 6 | |
Nature (Int) | 11 | |
Perception (Wis) | 8 | * |
Performance (Cha) | 6 | |
Religion (Int) | 5 | |
Sleight of Hand (Dex) | 12 | |
Stealth (Dex) | 12 | |
Survival (Wis) | 6 |
Feats
- Incredible Strength - Able waweapons with one hand. One handed weapons are throwable with increased range of 50ft. +2 strength +2 consitution.
Dodge - Whenever attacked, he rolls a dodge roll instead of having ac to dodge
Tough - 3x Time the HP
Quick Legs - Speed increased by +5, + Dex modifier
Whirlwind Attack - AoE melee attack in 5 feet range - roll attack once and everyone must roll a dodge roll to beat that. Their AC does not matter.
Fighting Style - Dueling - When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Big Guy - 10 FT Hulking Height - Disadvantage Stealth rolls - Advantage Intimidation rolls - +4 to grapple, disarming and tripping due to your large size, when people attempt to grapple, disarm or trip you, they roll with -4 to their roll (plus athletics) and you roll +4 (plus athletics) on your roll. This is only if they're medium-sized - If they're small and you're attacking, you get a -4 to your grapple roll.
Equipment
- Strapped rag clothes
- Rope Belt
Tools
- Large Claws - 1d6 Slashing - Unarmed Attack
- Greatsword - 50gp - 2d6 slashing- 6 lbs. - Heavy, two-handed - Mark of Chaos - Additional 1d4 Unholy Damage
- 10 Throwing Axes - 5 gp - 1d6 - slashing 2 lb. Light, thrown (range 20/60)
Spells
- (Empty)